The forge has been burning day and night. Here’s what’s changed.
Combat & Monsters
- Elite monsters now roam the Dark Cave — marked with a gold star, tougher and more rewarding
- 14 unique monster drops with deeper loot tables
- Combat triangle rebalanced for levels 1–10: Strength > Agility > Intelligence > Strength
- Monster advantage colors now based on stat matchup, not level
- Battle initiation transition screen added
- Monster images now appear in battle UI
Exploration & UI
- Mobile game board overhaul — compass rose navigation replaces arrow buttons
- Tile Scout, Equipped Loadout, and Consumable Quick-Use panels added to the game board
- Optimistic tile position — movement feels instant
- Progress bars on all transactions with asymptotic deceleration
- Torchlit dungeon dark theme reskin across the entire client
- Redesigned stats panel with HP bar, compact stats, and gold hierarchy
Economy & Items
- Rarity color palette with animated item glow system
- Loot sorted by rarity (highest first), breathing glow on Uncommon+
- Updated shop inventory — uncommon gear and consumables
- 9 new Dark Cave weapon images
- Marketplace and item drop announcements in chat
- Free rest healing at the campfire + independent item drops (max 1 per fight)
Security & Infrastructure
- Emergency pause mechanism with admin-only controls
- GameDelegationControl restricts burner wallet permissions
- GasStation system for Gold-to-ETH gas swaps
- Access control hardened on critical systems
- Reentrancy protection, integer safety, and rate limiting
- Migrated embedded wallet from ERC-4337 to EIP-7702
- Fallback RPC endpoints (dRPC primary, Pocket Network backup)
Platform
- Base mainnet migration
- Tavern page and Adventurer’s Guide site launched
- Landing page with email signup capture
- Resend email integration — welcome email + drip sequence
- SEO meta tags, social previews, and sitemap
- IndexedDB RECS cache for instant page loads
- Class-colored character names in chat
- ToS/Privacy agreement added to sign-in
Stability
Over 130 bug fixes including:
- Character creation loading fixes
- Auth flow improvements (Google sign-in, MetaMask reconnect)
- Combat consumable and fragment trigger fixes
- Push Protocol chat reliability with polling fallback
- Stale cache invalidation and sync improvements
- Transaction retry patterns across all game actions
The darkness remembers those who were here from the beginning.